#pragma once

#include "main.h"

void DrawPoint( float x, float y, DWORD color = 0xFFFFFFFF );
void DrawLine( float x1, float y1, float x2, float y2, DWORD color = 0xFFFFFFFF );
void DrawRect( float x, float y, float w, float h, DWORD color = 0xFFFFFFFF, bool bSolid = false );

void DrawNum( int num, hgeSprite *spr, float x, float y, int aligen = HGETEXT_LEFT );